You units can also perform combos when attacking the same unit. You choose your facing after an action, and even the grid glows in a manner akin to Final Fantasy Tactics when showing your range of movement (or for attacks, their area-of-effect, if any). You then decide to move, and when you get to that spot, you can perform an available action (or you can stay put and cast a spell, make an attack, etc., too, if you’re in position to do so). When it’s a characters turn, you can see their available actions on a field in the top-right of the screen. You don’t have menus in combat! Yes, this is a departure from other SRPGs.Three top investment pros open up about what it takes to get your video game funded.Ī few features stand out about Fae Tactics so far:
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